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Dawn of war orks guide
Dawn of war orks guide







dawn of war orks guide

I only deploy vehicles rarely, if the game goes over 15 minutes. I like to play using mostly the big mek, nobs, and shootas. I like to do a first raid with the Big Mek and two shoota squads, and get nobs out as soon as I can (I only use sluggas to capture points as they demoralize too easily in fights). These guys are so late game, by the time they’re available you will probably find you don’t need them. If you need to swoop on anyone, use your mek’s teleporting ability. In most cases, your mek should be taking care of vehicles so don’t deploy tankbustas unless you have a reason to. They’re also useful if you’re playing chaos and see defilers early. These guys are good against vehicle-heavy enemies like the imperial guard. You only need a few banners and a pile of guns to deploy them, so build banners early! The wiki is outdated, they’re not equivalent to terminators at all (mega armoured nobz are). Until you can deploy them, rely on your mek for melee. Unlike sluggas, shoota squads are expensive, so do take care of them and replace orks within a squad as they die. Add a nob and prioritise research of their first big shoota upgrade. Research his aura effect and his anti-vehicle ability.Īlong with nobs, these are your main guys. Deploy him right after your first two slugga squads. This guy can kill every other hero unit early on (except the necron lord). They’re cheap and weak so if a squad dies early, make a new one, don’t try to keep the current one alive. They’ll hold up in the first 5 minutes of the game and will finally get outclassed. Sluggas are trash meant to capture points and die. I will leave here my comments about each type of squad.ĭon’t reinforce them apart from the nob leader. Often, the nob will be the last guy standing when a fight is over. This heavy infantry helps squads survive. Most of the other factions’ early units are effective against regular infantry. That’s better than 2 squads of 9 boys plus nob (20 orks, 2 heavy infantry). That’s 20 orks, of which 4 are heavy infantry. Say you have 4 squads of 4 boys plus nob. It’s better to get 1 squad demoralized than half the horde. The morale boost you get for big squads is less than having independent morale sources. Prefer more small squads over fewer, larger squads.









Dawn of war orks guide