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System shock 2 modify
System shock 2 modify





system shock 2 modify

SS2 is deep and subtle with its story, exploring many strange issues in a freaky way. Hell is bad, it's scary, and it freaks people out. Doom 3 is a sci-fi-horror story, SS2 is sci-fi-horror story.ĭoom 3's story is all about demonic influences causing a takeover of a Mars colony. SS2 is a shooter-RPG hybrid with an emphasis on the role-playing elements of character progression and world-immersion.Ĭan you pick up and examine objects that aren't plot-critical in Doom 3? Can you increase your skills and learn how to interact with computers? Is there a minature console with several simple 2D games that you can use? Can you modify your weapons?ģ.

system shock 2 modify system shock 2 modify

You get to know the characters, you begin to understand the disaster and the key players.ĭoom 3 has some really good voice actors who are many different characters, most who only talk once.ĭoom 3 is a pure twitch FPS with an emphasis on fast action and stunning graphics. SS2 has many audio logs, often from the same characters, telling a coherent story of things getting progressively worse. Doom 3 has audio logs, SS2 has audio logs. gameplay mechanics are repetitive, but they copied most of those straight from System Shock 2" is perfectly accurate.Īt the surface, Doom 3 seems like SS2, but I think that's at a pretty abstract level. Here are Mark's own words (edited for length). I still think that System Shock 2, at times, was very repetitive, with too much 'scavenger hunt' gameplay and backtracking, but like I said, I still consider it a classic. He makes some excellent points and I agree with most of them. Mark Gabby sent me a very thoughtful e-mail about the similarities and differences between Doom 3 and System Shock 2, and he's been nice enough to allow me to use it here.







System shock 2 modify